2016

Computational Urban Planning: Using the Value Lab as Control Center

Reinhard König, Bernhard Klein,

http://e-citations.ethbib.ethz.ch/view/pub:179693
2015

Value lab Asia: A space for physical and virtual interdisciplinary research and collaboration

Afian Anwar, Bernhard Klein, Matthias Berger, Müller Stefan Arisona,

Many contemporary research tasks require complex decision making and interdisciplinary collaboration among different groups of experts and stakeholders. Nowhere is this more apparent than in the planning and design of future cities - rapidly growing cities where the development and allocation of energy, housing, transportation and other scarce resources requires the active participation of architects, urban planners, government stakeholders and private citizens. In this paper, we show how recent advances in display technology can facilitate such collaboration and create new opportunities for participatory urban planning. We introduce the Value Lab Asia as a model for collaborative planning and value creation, and show how a multi-screen display management framework called the Tool Library integrates the laboratory's physical and software infrastructure with the planning process. © 2015 IEEE.

http://e-citations.ethbib.ethz.ch/view/pub:175481
2015

'Volcano Walks: Footnotes from Bandung.'

Philip Ursprung, Alexander Lehnerer, Clive Oppenheimer,

http://e-citations.ethbib.ethz.ch/view/pub:182271
2012

Value lab: Innovation in teaching visual design

Kateřina Novakova, Lukas Treyer, Gerhard Schmitt, Henri Achten,

In this paper we comment on design teaching and communication in the domain of architectural education, particularly in the initial parts of the design process, where hand sketching is applied. We are aware of advantages that electronic sketch devices incorporate, therefore we investigate their implementation in diverse phases of architectural studio education. We are testing our presumptions on site, running an experimental design studio with students at two universities: ETH Zurich and CVUT Prague. The focus lies in configuration and further use of Value Lab in teaching and in an adequate sketch application development. The tool is called ColLab sketch and its multi-interfacial manner fits large touch-tables as well as small tablets.

http://e-citations.ethbib.ethz.ch/view/pub:92511
2011

Accommodating Varying User Roles in Participatory Urban Design

Müller Stefan Arisona, Gideon D.P.A. Aschwanden,

This paper discusses ongoing research in augmenting participatory urban design techniques with computer-assisted methods. We highlight the basic requirements and challenges, many of which are in direct relation to the “user in flux” concept, and present our approaches that revolve around the Value Lab, a digital-augmented space at ETH Zurich. Our discussion shows that while today’s hardware technology is capable of meeting the requirements, software techniques lag behind and require future efforts in order to achieve a holistic user-experience during participatory design workshops.

http://e-citations.ethbib.ethz.ch/view/pub:73726
2009

The ETH Value Lab and Two Software Tools for Knowledge Creation in Teams

Remo Burkhard, Christian Schneider, Michael Meier,

This article discusses three tools that allow making collaboration and decision-making more effective. It presents insights from working in the ldquoETH Baugarten Value Labrdquo, a new research space with five touch displays. First, the article introduces this lab. Then, it introduces two software tools to support communication and group decision-making. The first tool is targeted at urban planners, the second at managers. We found that (1) the lab fascinates and engages the users, (2) that not many software tools are available for such a setting and that those tools are not very user friendly, (3) that people underestimate the time to design suitable workshops. We have found in various workshops that our two tools seem to go in the right direction, which states that ldquoless functionality is morerdquo.

http://e-citations.ethbib.ethz.ch/view/pub:27588
2009

Value Lab

Jan Halatsch, Antje Kunze, Gerhard Schmitt,

http://e-citations.ethbib.ethz.ch/view/pub:27592
2009

A Visually Supported Interactive Risk Assessment Approach for Group Meetings

Remo A. Burkhard, Thomas Merz,

This paper introduces a new process-oriented visualisation method for risk assessment in groups. Today, in corporate risk assessment there is a lack in visual facilitation methods for collaborative assessments of risks. Existing visualisation methods emphasize analytical purposes. However, they are not useful for the facilitation of risk assessments in a group, such as the board of management. The described risk visualization approach offers a visual dialogue oriented approach to improve the quality of organisational risk-assessment in groups and goes hand in hand with already established risk management processes and systems. Secondly, this paper introduces the “ETH Baugarten Value Lab”, where we tested the tool on touch displays.

http://e-citations.ethbib.ethz.ch/view/pub:31483
2009

A Novel Camera-Based System for Collaborative Interaction with Multi-Dimensional Data Models

Michael van Bergh, den Jan Halatsch, Antje Kunze, Frédéric N. Bosché, Van Luc Gool, Gerhard Schmitt,

In this paper, we address the problem of effective visualization of and interaction with multiple and multi-dimensional data supporting communication between project stakeholders in an information cave. More exactly, our goal is to enable multiple users to interact with multiple screens from any location in an information cave. We present here our latest advancements in developing a novel human-computer interaction system that is specifically targeted towards room setups with physically spread sets of screens. Our system consists of a set of video cameras overseeing the room, and of which the signals are processed in real-time to detect and track the participants, their poses and hand-gestures. The system is fed with camera based gesture recognition. Early experiments have been conducted in the Value Lab (see figure 1), that has been recently introduced at ETH Zurich, and they focus on enabling the interaction with large urban 3D models being developed for the design and simulation of future cities. For the moment, experiments consider only the interaction of a single user with multiple layers (points of view) of a large city model displayed on multiple screens. The results demonstrate the huge potential of the system, and the principle of vision based interaction for such environments. The work continues on the extension of the system to a multi-user level.

http://e-citations.ethbib.ethz.ch/view/pub:50388
2009

Towards Collaborative Interaction with Large nD Models for Effective Project Management

Michael van Bergh, den Jan Halatsch, Antje Kunze, Frédéric Bosché, Van Luc Gool, Gerhard Schmitt,

In this paper, we address the problem of effective visualization of and interaction with multiple and multi-dimensional data supporting communication between project stakeholders in an information cave. More exactly, our goal is to enable multiple users to interact with multiple screens from any location in an information cave. We present here our latest advancements in developing a novel human-computer interaction system that is specifically targeted towards room setups with physically spread sets of screens. Our system consists of a set of video cameras overseeing the room, and of which the signals are processed in real-time to detect and track the participants, their poses and hand-gestures. The system is fed with camera based gesture recognition. Early experiments have been conducted in the Value Lab (see figure 1), that has been recently introduced at ETH Zurich, and they focus on enabling the interaction with large urban 3D models being developed for the design and simulation of future cities. For the moment, experiments consider only the interaction of a single user with multiple layers (points of view) of a large city model displayed on multiple screens. The results demonstrate the huge potential of the system, and the principle of vision based interaction for such environments. The work continues on the extension of the system to a multi-user level.

http://e-citations.ethbib.ethz.ch/view/pub:109564
2008

Visualising future cities in the ETH Value Lab

Remo Burkhard, Gerhard Schmitt,

This article discusses how the use of complementary visualisation techniques can contribute to improve planning, understanding, and communication of future cities, especially when different stakeholders are involved. First, it describes a framework to structure visual representations. Second, it introduces the ‘ETH Value Lab’ as a tool for designing future cities. Third, it introduces two applications that can be used for two urban planning processes: planning and project management and visualising neighbourhoods. Finally, it shows scenarios for education and learning. This article is relevant for urban planners and visualisation researchers, because it points to the emerging field of visualising future cities and for professors, teachers, but also school administration and ICT-experts who want to invest and use state-of the art mixed reality infrastructures for teaching and research.

http://e-citations.ethbib.ethz.ch/view/pub:32294
2008

ETH Value Lab

Jan Halatsch, Antje Kunze, Remo Burkhard, Gerhard Schmitt,

In this paper we discuss how the planning of complex urban systems can be supported by combining (a) dynamic, complimentary visualization software toolkits for planning, project management and visualizing neighborhoods, (b) interactive real-built information architecture, (c) multi-touch, large format display devices and (d) collaboration techniques into a tool for modeling and designing future cities called Value Lab. Finally, we show comprehensive examples from research, application, and teaching.

http://e-citations.ethbib.ethz.ch/view/pub:50386
2007

Value Lab

Jan Halatsch, Antje Kunze,

Visualization of huge data sets for activities in business worlds, entertainment industries and extended visualization in sciences are one of the most exciting chances in architecture. They can result in interweaving physical spaces - physical architectures - with electronic data spaces - virtual architectures. Places and localities with distances in geographical, intercultural and economic matters do not need to exist separated any longer. The networking concepts shout for the use of new architectural languages. Architectural interfaces in physical and digital spaces deliver associated communication, collaboration and learning - breaking up distances in time and geographic spaces. Inside this paper we will discuss how information architecture could be set up in existing buildings with the Value Lab as an example and which methods can be used to develop and to design physical architecture. We present the Value Lab as a recent prototype for Information Architecture.

http://e-citations.ethbib.ethz.ch/view/pub:14265